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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Particle > FParticleUtilities_ActorSpace
Type | Name | Description | |
---|---|---|---|
void | SetCoMWorldTransform
(
T_PARTICLEHANDLE Particle, |
Update the particle's position and rotation by specifying a new center of mass transform. | |
void | SetCoMWorldTransform
(
TPBDRigidParticles< FReal, 3 >& Particles, |