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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Particle > FParticleUtilities_ActorSpace
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Particle/ParticleUtilities.h |
Include | #include "Chaos/Particle/ParticleUtilities.h" |
template<typename T_PARTICLEHANDLE>
static FRigidTransform3 GetCoMWorldTransform
&40;
T_PARTICLEHANDLE Particle
&41;