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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Classes
Type | Name | Description | |
---|---|---|---|
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FActorShape | ||
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FHitFlags | ||
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FLocationHit | ||
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FOverlapHit | ||
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FPTActorShape | ||
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FPTLocationHit | ||
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FPTOverlapHit | ||
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FPTQueryHit | ||
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FPTRaycastHit | ||
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FPTSweepHit | ||
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FQueryFlags | ||
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FQueryHit | ||
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FRaycastHit | ||
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FSQHitBuffer | Stores the results of scene queries. | |
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FSQSingleHitBuffer | ||
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FSweepHit |
Typedefs
Name | Description |
---|---|
TThreadOverlapHit | |
TThreadQueryHit | |
TThreadRaycastHit | |
TThreadSweepHit |
Functions
Type | Name | Description | |
---|---|---|---|
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void | ChaosInterface::FinishQueryHelper
(
TArray< FOverlapHit, TInlineAllocator< 128 >>& Hits, |
|
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void | ChaosInterface::FinishQueryHelper
(
TArray< FPTOverlapHit, TInlineAllocator< 128 >>& Hits, |
|
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void | ChaosInterface::FinishQueryHelper
(
TArray< HitType, TInlineAllocator< 128 >>& Hits, |