Navigation
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Framework > IPhysicsProxyBase
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxyBase.h |
Include | #include "Chaos/Framework/PhysicsProxyBase.h" |
IPhysicsProxyBase
&40;
EPhysicsProxyType InType,
UObject &42; InOwner,
TSharedPtr< FProxyTimestampBase, ESPMode::ThreadSafe > InProxyTimeStamp
&41;