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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Framework > IBufferResource
- IBufferResource::GetConsumerBufferMutable()
- FSingleBuffer::GetConsumerBufferMutable()
- FDoubleBuffer::GetConsumerBufferMutable()
- FTripleBuffer::GetConsumerBufferMutable()
- FGuardedTripleBuffer::GetConsumerBufferMutable()
- FGuardedTripleBuffer::GetConsumerBufferMutable()
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/MultiBufferResource.h |
Include | #include "Chaos/Framework/MultiBufferResource.h" |
ResourceType &42; GetConsumerBufferMutable&40;&41;
Remarks
NOTE: these changes may not make it to producer side, it is meant for resource management not to pass information back.