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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FWeakParticleHandle
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GeometryParticles.h |
Include | #include "Chaos/GeometryParticles.h" |
TGeometryParticleHandle < FReal , 3 > * GetHandleUnsafe() const
Remarks
Assumes the weak particle handle has been initialized so SharedData must exist.