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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FTriangleMeshImplicitObject
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FTriangleMeshImplicitObject
(
const FTriangleMeshImplicitObject& Other |
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FTriangleMeshImplicitObject
(
ParticlesType&& Particles, |
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FTriangleMeshImplicitObject
(
ParticlesType&& Particles, |
Initialising constructor privately declared for use in CopySlow to copy the underlying BVH. |