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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FTriangleMeshImplicitObject > FindMostOpposingFace
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
Include | #include "Chaos/TriangleMeshImplicitObject.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMeshImplicitObject.cpp |
template<typename IdxType>
int32 FindMostOpposingFace
&40;
const TArray< TVec3< IdxType >> & Elements,
const FVec3 & Position,
const FVec3 & UnitDir,
int32 HintFaceIndex,
FReal SearchDist,
const FVec3 & Scale
&41; const