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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FPhysicalMaterialManager > Resolve
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicalMaterials.h |
Include | #include "Chaos/PhysicalMaterials.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PhysicalMaterials.cpp |
const FChaosPhysicsMaterial &42; Resolve
&40;
FChaosConstMaterialHandle InHandle
&41; const
Remarks
Get the actual material from a handle