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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FPerShapeData
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ShapeInstance.h |
Include | #include "Chaos/ShapeInstance.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ShapeInstance.cpp |
static FPerShapeData &42; SerializationFactory
&40;
FChaosArchive & Ar,
FPerShapeData &42;
&41;