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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FPBDSuspensionSettings > FPBDSuspensionSettings
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSuspensionConstraintTypes.h |
Include | #include "Chaos/PBDSuspensionConstraintTypes.h" |
FPBDSuspensionSettings
&40;
bool InEnabled,
FReal InHardstopStiffness,
FReal InHardstopVelocityCompensation,
FReal InSpringPreload,
FReal InSpringStiffness,
FReal InDamping,
FReal InMinLength,
FReal InMaxLength,
const FVec3 & InAxis,
const FVec3 & InTarget,
const FVec3 & InNormal
&41;