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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/FPBDSpringConstraints
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraints.h |
Include | #include "Chaos/PBDSpringConstraints.h" |
template<int32 Valence>
FPBDSpringConstraints
&40;
const FSolverParticles & Particles,
int32 InParticleOffset,
int32 InParticleCount,
const TArray< TVector< int32, Valence >> & InConstraints,
const TConstArrayView< FRealSingle > & StiffnessMultipliers,
const FSolverVec2 & InStiffness,
bool bTrimKinematicConstraints,
typename TEnableIf< Valence >,
::Type &42;
&41;