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void |
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Wake a sleeping dynamic non-disabled particle. |
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void |
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Wake multiple dynamic non-disabled particles. |
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void |
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TArray< FPBDRigidClusteredParticleHandle * > |
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Used specifically by PBDRigidClustering. |
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TArray< FPBDRigidParticleHandle * > |
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TArray< TPBDGeometryCollectionParticleHandle< FReal, 3 > * > |
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TArray< FKinematicGeometryParticleHandle * > |
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TArray< FGeometryParticleHandle * > |
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void |
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Put a non-disabled dynamic particle to sleep. |
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void |
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Put multiple dynamic non-disabled particles to sleep. |
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void |
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void |
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A disabled particle is ignored by the solver. |
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void |
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const TParticleView< FPBDRigidParticles > & |
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TParticleView< FPBDRigidParticles > & |
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TParticleView< FKinematicGeometryParticles > & |
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const TParticleView< FKinematicGeometryParticles > & |
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TParticleView< FPBDRigidParticles > & |
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const TParticleView< FPBDRigidParticles > & |
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const TArray< FPBDRigidParticleHandle * > & |
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const TParticleView< FPBDRigidParticles > & |
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TParticleView< FPBDRigidParticles > & |
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const TParticleView< FGeometryParticles > & |
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TParticleView< FGeometryParticles > & |
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const TParticleView< FGeometryParticles > & |
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auto & |
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const auto & |
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TParticleView< FPBDRigidParticles > & |
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const TParticleView< FPBDRigidParticles > & |
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const FPBDRigidParticles & |
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Disabled Dynamic and DynamicKinematic Particles. |
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FPBDRigidParticles & |
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const FPBDRigidParticles & |
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FPBDRigidParticles & |
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const FPBDRigidParticles & |
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FPBDRigidParticles & |
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TPBDGeometryCollectionParticles< FReal, 3 > & |
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const TPBDGeometryCollectionParticles< FReal, 3 > & |
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const TParticleView< FPBDRigidClusteredParticles > & |
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const TParticleView< FPBDRigidParticles > & |
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const FGeometryParticles & |
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FGeometryParticles & |
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const TParticleView< FGeometryParticles > & |
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TGeometryParticleHandles< FReal, 3 > & |
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const TGeometryParticleHandles< FReal, 3 > & |
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auto & |
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void |
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void |
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void |
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void |
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Rebuild views if necessary. |
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void |
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void |
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void |
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void |
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void |
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void |
ShrinkArrays
(
const float MaxSlackFraction,
const int32 MinSlack
)
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void |
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void |
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