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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDJointConstraints.h |
Include | #include "Chaos/PBDJointConstraints.h" |
Syntax
class FPBDJointState
Remarks
Peristent variable state for a joint
Variables
Type | Name | Description | |
---|---|---|---|
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FVec3 | AngularImpulse | |
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bool | bBreaking | |
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bool | bBroken | |
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bool | bDisabled | |
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bool | bDriveTargetChanged | |
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bool | bEnabledDuringResim | |
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int32 | Color | |
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int32 | Island | |
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int32 | IslandSize | |
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int32 | Level | |
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FVec3 | LinearImpulse | |
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EResimType | ResimType | |
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ESyncState | SyncState |
Constructors
Type | Name | Description | |
---|---|---|---|
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