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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FImplicitObjectUnionClustered > FImplicitObjectUnionClustered
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
Include | #include "Chaos/ImplicitObjectUnion.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObjectUnion.cpp |
FImplicitObjectUnionClustered
&40;
TArray< TUniquePtr< FImplicitObject >> && Objects,
const TArray< FPBDRigidParticleHandle &42; > & OriginalParticleLookupHack
&41;