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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FImplicitObject
- FImplicitObject::FindAllIntersectingObjects()
- FImplicitObjectUnion::FindAllIntersectingObjects()
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObject.h |
Include | #include "Chaos/ImplicitObject.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObject.cpp |
virtual void FindAllIntersectingObjects
&40;
TArray< Pair< const FImplicitObject &42;, FRigidTransform3 >> & Out,
const FAABB3 & LocalBounds
&41; const