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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FHeightField
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h |
Include | #include "Chaos/HeightField.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/HeightField.cpp |
template<typename SQVisitor>
bool GridSweep
&40;
const FVec3 & StartPoint,
const FVec3 & Dir,
const FReal Length,
const FVec3 InHalfExtents,
SQVisitor & Visitor
&41; const
Remarks
Query functions - sweep, ray, overlap.