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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FFFTProjection3
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/FFTProjection.h |
Include | #include "Chaos/FFTProjection.h" |
void Apply
(
const TUniformGrid < FReal , 3 > & Grid,
TArrayND < FVec3 , 3 > & Velocity,
const TArrayND < bool, 3 > & BoundaryConditions,
const FReal dt
)