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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FDirtySet > ParallelForEachProxy
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosMarshallingManager.h |
Include | #include "Chaos/ChaosMarshallingManager.h" |
template<typename Lambda>
void ParallelForEachProxy
&40;
const Lambda & Func
&41; const