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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
Include | #include "Chaos/ParticleDirtyFlags.h" |
Syntax
struct FDirtyProxiesBucketInfo
Remarks
Helper struct to let us know how many proxies are dirty per type, as well as how to go from a contiguous index into a per bucket index
Variables
Functions
Type | Name | Description | |
---|---|---|---|
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void | GetBucketIdx
(
int32 Idx, |
|
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void | Reset () |