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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
Include | #include "Chaos/ParticleDirtyFlags.h" |
Syntax
class FDirtyPropertiesManager
Functions
Type | Name | Description | |
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TDirtyElementPool< T > & | ||
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const TDirtyElementPool< T > & | ||
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TDirtyElementPool< T > & | GetShapePool () |
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const TDirtyElementPool< T > & | GetShapePool () |
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void | PrepareBuckets
(
const FDirtyProxiesBucketInfo& DirtyProxiesBucketInfo |
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void | SetNumShapes
(
int32 NumShapes |