Navigation
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Inheritance Hierarchy
- TBasePullData
- FDirtyGeometryCollectionData
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PullPhysicsDataImp.h |
Include | #include "Chaos/PullPhysicsDataImp.h" |
Syntax
struct FDirtyGeometryCollectionData : public Chaos::TBasePullData< FGeometryCollectionPhysicsProxy, FProxyTimestampBase >
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FDirtyGeometryCollectionData
(
const FDirtyGeometryCollectionData& Other |
||
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | HasResults () |
|
![]() |
FGeometryCollectionResults & | Results () |
|
![]() ![]() |
const FGeometryCollectionResults & | Results () |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
FDirtyGeometryCollectionData & | operator=
(
const FDirtyGeometryCollectionData& Other |
|
![]() |
FDirtyGeometryCollectionData & | operator=
(
FDirtyGeometryCollectionData&& Other |