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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FDirtyChaosProperties
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleDirtyFlags.h |
Include | #include "Chaos/ParticleDirtyFlags.h" |
EParticleType GetParticleBufferType() const
Remarks
NOTE: this is only valid if the proxy is a particle type and SetParticleBufferType was used TODO: remove this from API