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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FConvexBuilder > IsValidTriangle
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h |
Include | #include "Chaos/CollisionConvexMesh.h" |
static bool IsValidTriangle
(
const FVec3Type & A,
const FVec3Type & B,
const FVec3Type & C
)