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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FConvexBuilder
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsValidTriangle
(
const FVec3Type& A, |
|
![]() ![]() |
bool | IsValidTriangle
(
const FVec3Type& A, |
Overload list
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FConvexBuilder
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsValidTriangle
(
const FVec3Type& A, |
|
![]() ![]() |
bool | IsValidTriangle
(
const FVec3Type& A, |
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