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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FConvexBuilder
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionConvexMesh.h |
Include | #include "Chaos/CollisionConvexMesh.h" |
static void BuildPlaneVertexIndices
(
TArray < FPlaneType > & InPlanes,
const TArray < FVec3Type > & Vertices,
TArray < TArray < int32 > > & OutFaceVertexIndices,
const FRealType DistanceTolerance
)
Remarks
Generate the vertex indices for all planes in CCW order (used to serialize old data that did not have structure data)