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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FConvex
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Convex.h |
Include | #include "Chaos/Convex.h" |
FReal PhiWithNormalScaledInternal
(
const FVec3 & X,
const FVec3 & Scale,
FVec3 & Normal
) const
Remarks
Distance from a point to the surface for use in the scaled version. When the convex is scaled, we need to bias the depth calculation to take into account the world-space scale