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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PhysicalMaterials.h |
Include | #include "Chaos/PhysicalMaterials.h" |
Syntax
struct FConstMaterialMaskHandle
Remarks
Helper wrapper to encapsulate the access through the material manager Handles returned from the material manager are only designed to be used (resolved) on the game thread by the physics interface.
Variables
Type | Name | Description | |
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FChaosConstMaterialMaskHandle | InnerHandle |
Functions
Type | Name | Description | |
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const FChaosPhysicsMaterialMask * | Get () |
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bool | IsValid () |