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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FChaosArchiveScopedMemory
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
Include | #include "Chaos/ChaosArchive.h" |
FChaosArchiveScopedMemory
&40;
FChaosArchive & ArIn,
const FName & SectionName,
const bool bAbsorbChildren
&41;