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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
Include | #include "Chaos/ChaosArchive.h" |
Syntax
class FChaosArchiveContext
Variables
Type | Name | Description | |
---|---|---|---|
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TMap< void *, int32 > | ObjToTag | |
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TSet< void * > | PendingAdds | |
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int32 | TagCount | |
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TArray< void * > | TagToObject |
Constructors
Type | Name | Description | |
---|---|---|---|
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
---|---|---|---|
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int32 | GetObjectTag
(
const void* ObjectPtr |
|
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TSharedPtr< T, Mode > & | ToSharedPointerHelper
(
TSerializablePtr< T >& Obj |