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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > FChaosArchive > SerializeLegacy
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
Include | #include "Chaos/ChaosArchive.h" |
template<typename T>
void SerializeLegacy
&40;
TUniquePtr< T > & Obj
&41;