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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Inheritance Hierarchy
- FArchiveState
- FArchive
- FArchiveProxy
- FChaosArchive
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
Include | #include "Chaos/ChaosArchive.h" |
Syntax
class FChaosArchive : public FArchiveProxy
Constructors
Type | Name | Description | |
---|---|---|---|
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FChaosArchive
(
FArchive& ArIn |
Functions
Type | Name | Description | |
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void | SerializeConstPtr
(
TRefCountPtr< const T >& Obj |
|
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void | SerializeConstPtr
(
TSharedPtr< const T, Mode >& Obj |
|
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void | SerializePtr
(
TSerializablePtr< T >& Obj |
|
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void | SerializePtr
(
TUniquePtr< T >& Obj |
|
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void | SerializePtr
(
TRefCountPtr< T >& Obj |
|
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void | SerializePtr
(
TSharedPtr< T, Mode >& Obj |
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void | SetContext
(
TUniquePtr< FChaosArchiveContext >&& InContext |
|
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TUniquePtr< FChaosArchiveContext > | StealContext () |