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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Inheritance Hierarchy
- TArrayCollection
- TParticles
- FBVHParticles
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BVHParticles.h |
Include | #include "Chaos/BVHParticles.h" |
Syntax
class FBVHParticles : public Chaos::TParticles< FReal, 3 >
Constructors
Type | Name | Description | |
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FBVHParticles
(
FBVHParticles&& Other |
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FBVHParticles
(
FParticles&& Other |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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const TArray< int32 > | FindAllIntersections
(
const FAABB3& Object |
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FBVHParticles * | NewCopy () |
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FBVHParticles * | SerializationFactory
(
FChaosArchive& Ar, |
|
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void | Serialize
(
FChaosArchive& Ar |
|
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void | ||
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void |
Operators
Type | Name | Description | |
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FBVHParticles & | operator=
(
const FBVHParticles& Other |
|
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FBVHParticles & | operator=
(
FBVHParticles&& Other |