Navigation
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Collision
Inheritance Hierarchy
- FCollisionDetector
- FSpatialAccelerationCollisionDetector
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SpatialAccelerationCollisionDetector.h |
Include | #include "Chaos/Collision/SpatialAccelerationCollisionDetector.h" |
Syntax
class FSpatialAccelerationCollisionDetector : public Chaos::FCollisionDetector
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FSpatialAccelerationCollisionDetector
(
FSpatialAccelerationBroadPhase& InBroadPhase, |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
FSpatialAccelerationBroadPhase & | ||
![]() |
void | RunBroadPhase
(
const FReal Dt, |
|
![]() |
void | RunNarrowPhase
(
const FReal Dt, |
Overridden from FCollisionDetector
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | DetectCollisions
(
const FReal Dt, |