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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Collision > FSimOverlapVisitor
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SpatialAccelerationBroadPhase.h |
Include | #include "Chaos/Collision/SpatialAccelerationBroadPhase.h" |
FSimOverlapVisitor
&40;
FGeometryParticleHandle &42; ParticleHandle,
const FCollisionFilterData & InSimFilterData,
Private::FBroadPhaseContext & InContext
&41;