Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/Collision > API/Runtime/Chaos/Chaos/Collision/FIgnoreCollisionManager
Deprecated * The physics thread uses the ParticleHandle API. See AddIgnoreCollisions
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionConstraintFlags.h |
Include | #include "Chaos/Collision/CollisionConstraintFlags.h" |
void AddIgnoreCollisionsFor
&40;
FHandleID Body0,
FHandleID Body1
&41;
Remarks
DEPRECATED