Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/Collision
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionKeys.h |
Include | #include "Chaos/Collision/CollisionKeys.h" |
Syntax
class FCollisionParticlePairKey
Remarks
A key which uniquely identifes a particle pair for use by the collision detection system. This key will be the same if particles order is reversed.
This uses ParticleID and truncates it from 32 to 31 bits
Constructors
Type | Name | Description | |
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FCollisionParticlePairKey
(
const FGeometryParticleHandle* Particle0, |
Functions
Type | Name | Description | |
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uint64 | GetKey () |
Typedefs
Name | Description |
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KeyType |