Navigation
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Collision
Inheritance Hierarchy
- FCollisionDetector
- FBasicCollisionDetector
- FSpatialAccelerationCollisionDetector
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionDetector.h |
Include | #include "Chaos/Collision/CollisionDetector.h" |
Syntax
class FCollisionDetector
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FPBDCollisionConstraints & | CollisionContainer |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FCollisionDetector
(
FPBDCollisionConstraints& InCollisionContainer |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | DetectCollisions
(
const FReal Dt, |
|
![]() |
FPBDCollisionConstraints & |
Deprecated Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
const FCollisionDetectorSettings & | GetSettings () |
Moved to FPBDCollisionConstraints |
![]() |
void | SetBoundsExpansion
(
const FReal InBoundsExpansion |
Moved to FPBDCollisionConstraints and renamed to SetCullDistance |
![]() |
void | SetBoundsVelocityInflation
(
const FReal InBoundsVelocityInflation |
No longer supported |
![]() |
void | SetSettings
(
const FCollisionDetectorSettings& InSettings |
Moved to FPBDCollisionConstraints |