Navigation
API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/Collision
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionContext.h |
Include | #include "Chaos/Collision/CollisionContext.h" |
Syntax
class FCollisionContext
Remarks
Data passed down into the collision detection functions.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
Private::FCollisionContextAllocator * | Allocator | |
![]() |
FParticlePairMidPhase * | MidPhase | This is used in the older collision detection path which is still used for particles that do not flatten their implicit hierrarchies into the Particle's ShapesArray. |
![]() |
const FCollisionDetectorSettings * | Settings |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
Private::FCollisionContextAllocator * | GetAllocator () |
|
![]() ![]() |
const FCollisionDetectorSettings & | GetSettings () |
|
![]() |
void | Reset () |
|
![]() |
void | SetAllocator
(
Private::FCollisionContextAllocator* InAllocator |
|
![]() |
void | SetSettings
(
const FCollisionDetectorSettings& InSettings |