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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/Chaos > API/Runtime/Chaos/Chaos/Collision > API/Runtime/Chaos/Chaos/Collision/FCollisionConstraintAllocator
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionConstraintAllocator.h |
Include | #include "Chaos/Collision/CollisionConstraintAllocator.h" |
Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/Collision/CollisionConstraintAllocator.cpp |
void RemoveParticle
&40;
FGeometryParticleHandle &42; Particle
&41;
Remarks
Destroy all collision and caches involving the particle Called when a particle is destroyed or disabled (not sleeping).