Navigation
Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Collision
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/SpatialAccelerationBroadPhase.h |
Include | #include "Chaos/Collision/SpatialAccelerationBroadPhase.h" |
Syntax
class FBroadPhaseContext
Remarks
Per-thread context for the broadphase.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FCollisionContext | CollisionContext | |
![]() |
TArray< FParticlePairMidPhase * > | MidPhases | |
![]() |
TArray< FBroadPhaseOverlap > | Overlaps |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Reset () |