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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Collision
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/StatsData.h |
Include | #include "Chaos/Collision/StatsData.h" |
Syntax
namespace Chaos
{
namespace CollisionStats
{
static Chaos::CollisionStats::BucketSizes2 = { 0,1,4,8,16,32,64,128,512, ((int32) 0x7fffffff) };
}
}