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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Chaos::operator<<
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ChaosArchive.h |
Include | #include "Chaos/ChaosArchive.h" |
namespace Chaos
{
template<typename T, typename TAllocator, typename TAllocator2>
TEnableIf< IsSerializablePtr< T >), FChaosArchive & >::Type Chaos&58;&58;operator<<
&40;
FChaosArchive & Ar,
TArray< TArray< TSerializablePtr< T >, TAllocator >, TAllocator2 > & Array
&41;
}