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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/EPA.h |
Include | #include "Chaos/EPA.h" |
namespace Chaos
{
template<typename T>
void Chaos&58;&58;EPAComputeVisibilityBorder
&40;
TEPAWorkingArray< TEPAEntry< T >> & Entries,
int32 EntryIdx,
const TVec3< T > & W,
TEPAWorkingArray< FEPAFloodEntry > & OutBorderEdges,
TEPAWorkingArray< FEPAFloodEntry > & ToVisitStack
&41;
}