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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos
Type | Name | Description | |
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FVec3 | Chaos::ComputeBoundsThickness
(
const THandle& ParticleHandle, |
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FVec3 | ||
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FVec3 | Chaos::ComputeBoundsThickness
(
const TPBDRigidParticles< FReal, 3 >& InParticles, |