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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Chaos::ComputeAllWorldSpaceBoundingBoxes
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Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
Include | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<class T, int d>
void Chaos&58;&58;ComputeAllWorldSpaceBoundingBoxes
&40;
const TGeometryParticles< T, d > & Objects,
const TArray< int32 > & AllObjects,
const bool bUseVelocity,
const T Dt,
TMap< int32, TAABB< T, d >> & WorldSpaceBoxes
&41;
}