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Unreal Engine C++ API Reference > Runtime > Chaos > Chaos > Chaos::ComputeAllWorldSpaceBoundingBoxes
References
Module | Chaos |
Header | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/BoundingVolumeUtilities.h |
Include | #include "Chaos/BoundingVolumeUtilities.h" |
namespace Chaos
{
template<class T, int d>
void Chaos::ComputeAllWorldSpaceBoundingBoxes
(
const TGeometryParticles < T, d > & Objects,
const TArray < int32 > & AllObjects,
const bool bUseVelocity,
const T Dt,
TMap < int32 , TAABB < T, d > > & WorldSpaceBoxes
)
}