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Unreal Engine C++ API Reference > Runtime > Cbor
References
Module | Cbor |
Header | /Engine/Source/Runtime/Cbor/Public/CborTypes.h |
Include | #include "CborTypes.h" |
Syntax
struct FCborContext
Remarks
Class that represent a cbor context which consists of a header and value pair
Variables
Type | Name | Description | |
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bool | BoolValue | |
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double | DoubleValue | |
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float | FloatValue | |
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int64 | IntValue | |
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uint64 | Length | |
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uint64 | UIntValue |
Constructors
Type | Name | Description | |
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FCborContext () |
Functions
Type | Name | Description | |
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ECborCode | ||
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bool | AsBool () |
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ECborCode | AsBreak () |
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TArrayView< const uint8 > | AsByteArray () |
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const char * | AsCString () |
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double | AsDouble () |
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float | AsFloat () |
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int64 | AsInt () |
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uint64 | AsLength () |
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FString | AsString () |
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uint64 | AsUInt () |
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bool | IsBreak () |
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bool | IsContainer () |
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bool | IsDummy () |
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bool | IsError () |
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bool | ||
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bool | ||
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bool | IsString () |
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ECborCode | MajorType () |
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ECborCode | RawCode () |
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void | Reset () |
Reset the context to a dummy state. |