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Description
Tolerance along Iso U/V is very costly to compute and not accurate. A first approximation is based on the surface parametric space length along U and along V Indeed, defining a Tolerance2D has no sense has the boundary length along an Iso could be very very huge compare to the boundary length along the other Iso like [[0, 1000] [0, 1]]
| Name | GetIsoTolerances |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Geo/Surfaces/Surface.h |
| Include Path | #include "Geo/Surfaces/Surface.h" |
const FSurfacicTolerance & GetIsoTolerances() const
See Also
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FBoundary::ComputeMinimalTolerance In the used
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a local tolerance has to be estimated