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Unreal Engine C++ API Reference > Runtime > BuildPatchServices
Classes
Type | Name | Description | |
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FBuildInstallStats | A struct to hold stats for the build process. | |
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FBuildPatchStreamResult | ||
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FDownload | A struct representing a download. | |
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FFileOperation | A struct representing a file operation to be completed. | |
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IBuildInstaller | Interface to a Build Installer, exposes installation control, progress, and state information. | |
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IBuildInstallerSharedContext | An interface for sharing threads and components between multiple BPS installers | |
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IBuildInstallerThread | Interface for a re-usable thread | |
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IBuildInstallStreamer | ||
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IBuildManifest | Interface to a Build Manifest. | |
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IBuildPatchServicesModule | Interface for the services manager. | |
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IBuildStatistics | An interface for accessing runtime statistical information about an installer. | |
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IManifestField | Interface to a manifest field, which is used for accessing custom fields in the manifest | |
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IPatchDataEnumeration |
Constants
Name | Description |
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InstallErrorPrefixes::ErrorTypeStrings |
Typedefs
Enums
Type | Name | Description | |
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BuildPatchServices::EFileOperationState | An enum describing the current state of the data for a file operation that has or will be processed. | |
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EBuildPatchDownloadHealth | Enum describing download health. The actual percentage values used are configurable in the engine ini. | |
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EBuildPatchInstallError | Declares the error type enum for use with the error system | |
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ECompactifyMode::Type |
Functions
Type | Name | Description | |
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void | LexFromString
(
EBuildPatchInstallError& Error, |
|
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void | LexFromString
(
EBuildPatchDownloadHealth& Error, |
|
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const TCHAR * | LexToString
(
EBuildPatchInstallError Error |
|
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const TCHAR * | LexToString
(
EBuildPatchDownloadHealth Error |